FORUMS FORUMS General Help Sensei Implementation of the Skin Modifier Reply To: Sensei Implementation of the Skin Modifier



Hey Greg, thanks for the props! I’ve definitely been giving it my all and coming soon will be something even more amazing!

Well the skin modifier can be a bit glitchy. You have to sort of play with the position and scale of each node (vertex point, whatever) to get a smooth mesh. Scale by just pressing “S” (Blender default makes you scale with “Alt-S” when using a skin modifier but I’ve changed it to just “S” not matter what you’re scaling). Perhaps I’m not understanding your issue though. If this doesn’t help maybe you could upload a screenshot.