FORUMS FORUMS General Help Sensei Implementation of the Skin Modifier Reply To: Sensei Implementation of the Skin Modifier

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Hey Greg, thanks for the props! I’ve definitely been giving it my all and coming soon will be something even more amazing!

Well the skin modifier can be a bit glitchy. You have to sort of play with the position and scale of each node (vertex point, whatever) to get a smooth mesh. Scale by just pressing “S” (Blender default makes you scale with “Alt-S” when using a skin modifier but I’ve changed it to just “S” not matter what you’re scaling). Perhaps I’m not understanding your issue though. If this doesn’t help maybe you could upload a screenshot.