Exporting FBX from DAZ, rig comes out messed up in Blender?

FORUMS FORUMS Import & Export Exporting FBX from DAZ, rig comes out messed up in Blender?

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    • #29827

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      When I export an FBX file from DAZ 3D and open the FBX file in Blender, the model’s rig comes out all messed up. Why? How can I fix it?

    • #29829

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      So I watched this video: https://m.youtube.com/watch?v=TI55AMr0fK4

      I actually have Blender version 2.79, but seemingly that doesn’t affect the process the video is explaining.

      I followed along with the video’s instructions, so now all of the bones are in the correct places, but they still don’t move the character.

      How can I fix this? Does it have to do with the version of Blender that I’m using?

      Also, any other suggestions to fix this problem are obviously welcome.

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