Issue with UV-unrapping

FORUMS FORUMS Texture Painting Issue with UV-unrapping

  • This topic has 0 replies, 1 voice, and was last updated 1 year ago by Stash.
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    • #34295


      Hey blender pros!
      I have unwrapped an image on a coffe cup ( object is subdivided with subdivision surface modifier). I have already checked for streches and stuff with a UV grid texture and everything looks fine so far:

      with my texture applied (just black with white dots):

      so now i want to draw a line with a paint brush over it… this happens when I paint straight onto the image:

      and this here happens when I paint directly on the cup:

      Obviously, I do want a seemless texture with no cuts that interrupt.

      How can I fix this issue? I have already applied all transforms by the way.
      Thank you very much in advance!

      kind regards


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