Realize geometry node messes up with UVs

FORUMS FORUMS Geometry Nodes Realize geometry node messes up with UVs

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    • #34267



      I’m trying to realize a simple city builder with geometry nodes and I’m struggling with an issue which occurs when I try to apply the modifier:
      as far as I know, I have to use the Realize Instances node after the Instance on points node. In the first image, you can see how the city looks like when I place the windows.

      Without "Realize Instances"

      The problem occurs when I apply the Realize Instances node(see the image below):

      By reading the docs I have found that “[…] instead of a Vertex Group attribute, it will create a “Float” attribute on the result, and it will create a generic 2D vector attribute instead of a special “UV Map” attribute […]”. I think that is the problem but…is there any workaround?

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